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Hey there...

I'm a NOVA-based designer & developer who fell in love with all things web when I was introduced to the internet.

My dream growing up was to become a Disney Imagineer and design sites for the most magical place on earth, Disney World.

After graduating with my Masters of Science, IAKM, degree in User Experience Design, I landed an opportunity to make my dreams partially come true. In 2015, I started my first role solely as a UX/UI Designer at CACI International where I've been crafting amazing digital experiences ever since.

Beyond my passion for design and code, you can find me spending time with my family (husband + 3 kids), taking my fitness to a new level, appreciating the beauty of the outdoors and discovering new places.

Read what others have to say about me + my work.

My UX journey was beyond linear...

The skills and views I gained throughout my career have supported my role as a UX/UI designer.

All my experiences have taught me empathy and have allowed me to serve in a variety of roles contributing to the creation of the optimal experience for the end user:

  • Web designer. Crafted intuitive wireframes, sitemaps and prototypes and coded W3C compliant websites using HTML5 and CSS3 with focus on usability and accessibility.
  • Interaction designer. Crafted intuitive user interfaces and systems for people to interact with information - find it, search it and use it.
  • Information strategist. Organized information from complex technical systems into user-centered structures to support better navigation.
  • Content manager. Performed competitive analysis, built information architecture, and designed user-friendly interfaces to redesign an intranet site.
  • Graphic designer. Produced graphics, online and in print, to meet promotional needs, such as landing pages, videos and brochures using a variety of mediums.

My design process is constantly evolving...

Every problem solicts a unique solution.

Before laying pen to paper, I meet with the customer to gather requirements. After our initial meeting and more research, I can identify the following to define the problem:

  • the users' pain points
  • the intended audience
  • the purpose of the product
  • the context behind how and why it is being used

Once the problem is defined, I can start brainstorming possible solutions. I'm constantly evaluating to ensure that my ideas align with both the user and the business goals.

After I settle on several solutions, I can proceed by putting my ideas to paper. Sketching them out helps me to visualize the direction I'm heading.

When I'm confident to move forward, I start wireframing in Adobe Illustrator or Adobe XD and integrate my findings into my design.

Once the layout is determined, I can begin designing the 'look and feel'. Typically, I create a mood board for inspiration from branding/logos and the existing site (for redesigns). Then, I define my color palette and typography as a foundation that ties all the content and visual elements together. From there, I can experiement by designing several mockups to demo to the customer to ensure they have the same vision for the end product.

After the stakeholders sign off, I can start crafting interactive prototypes using Adobe XD or Figma. From there, they are continuously updated through multiple iterations of feedback and testing until being finalized and ready for code.